Search found 392 matches

by Cakester
Tue Jan 19, 2010 6:36 am
Forum: Fallout Tactics Mapping, Modding and Map Reviews
Topic: Getting a Modding Team Together
Replies: 8
Views: 9184

King of Creation wrote:Might want to check out this thread:

http://www.duckandcover.cx/forums/viewtopic.php?t=23535

He was looking for some people to work with too.
ty King.
by Cakester
Tue Jan 19, 2010 6:35 am
Forum: Fallout Tactics and Other Spinoffs
Topic: Remnants
Replies: 14
Views: 35971

Very very good. How long before you can have an example that shows all the basic functionality that FOT had for it's maps?

You are FOT man of the year!
by Cakester
Tue Jan 19, 2010 4:39 am
Forum: Fallout Tactics Mapping, Modding and Map Reviews
Topic: Getting a Modding Team Together
Replies: 8
Views: 9184

Getting a Modding Team Together

I am a practicing graphical artist, I can program basic C++, and will be learning Python soon. I have a long history of modding and attempts at modding for games. FOT is part of that History. I wish to tell you that I am stronger now than I have ever been. There is much potential to turn kinetic. I ...
by Cakester
Thu Jul 23, 2009 7:41 pm
Forum: Fallout 3
Topic: [Project] Diablo II: The Rogue Encampment
Replies: 43
Views: 117057

It is obvious you guys are a bunch of old useless farts who pretend to be assholes on the internet. the only thing that binds you together is your love for age old games that your too afraid to let go of. up until this point i have been very fair and calm but enough is enough. the only thing respect...
by Cakester
Thu Jul 23, 2009 4:27 pm
Forum: Fallout 3
Topic: [Project] Diablo II: The Rogue Encampment
Replies: 43
Views: 117057

in diablo 2 you took damage from fire when standing in it right? been a long time since i played the game...
by Cakester
Thu Jul 23, 2009 4:14 pm
Forum: Fallout 3
Topic: [Project] Diablo II: The Rogue Encampment
Replies: 43
Views: 117057

VasikkA wrote:
Releasing the mod tools was a mistake. :pete:
thanks for the compliment. i hope i don't get shutdown by bethesda if i make too awesome of a mod..

also new picture of a tent i made added!
by Cakester
Thu Jul 23, 2009 2:24 pm
Forum: Fallout 3
Topic: [Project] Diablo II: The Rogue Encampment
Replies: 43
Views: 117057

added a video. i hope to get alot of work done today.
by Cakester
Wed Jul 22, 2009 10:48 pm
Forum: Fallout 3
Topic: [Project] Diablo II: The Rogue Encampment
Replies: 43
Views: 117057

Because. it's kinda like the game of basketball. you have to learn the basics before you can create your own tricks.

also i added a new image showing the lightpods i made.
by Cakester
Wed Jul 22, 2009 7:09 pm
Forum: Fallout 3
Topic: [Project] Diablo II: The Rogue Encampment
Replies: 43
Views: 117057

Re: THE GALLEON SHALL RUIN YOU YES

Blargh wrote:But why would anyone want to do this when they could simply not play Fallout 3, and play Diablo 2 instead ? :?

:drunk:
Because the engine fallout 3 uses is different from diablo 2's. thus different gameplay?
by Cakester
Wed Jul 22, 2009 7:01 pm
Forum: Fallout 3
Topic: [Project] Diablo II: The Rogue Encampment
Replies: 43
Views: 117057

yeah i totally deserved that. shame on me for making a custom wall, bridge, and a worldspace and thinking that was enough for anyone to care.. yet.