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News Archives - Page 83 of 234; Showing news items 1,231 through 1,245 of 3,501 total news items
 
The Vault: server move [ Community -> Update ]
Posted by Mr. Teatime | Related News Items Fri 11 May 2007, 8:31 AM
Just FYI, you probably know The Vault is experiencing technical difficulties. This is because the load on the servers is pretty heavy and the providers're sending angry emails. We're searching for alternate servers right now.
There are 9 comments on this article. Click here to comment.


^ Support DAC!
More on the Van Buren Dialogue [ Game -> Update ]
Posted by King of Creation | Related News Items Fri 11 May 2007, 1:31 AM
More info on Game: Fallout 3 (Van Buren)

With regards to the Van Buren dialogue files that were posted on DAC earlier today, the eminent JE Sawyer made this comment:

If it helps, I think all of our game dialogues were just compiled Small scripts with the .dmx extension instead of .amx. Fun fact: every time a dialogue compiled, the tool would play a five second clip from DMX's seminal work, "Up in Here".

Hacking our .b3d format might be a bit more difficult, but I hope you eventually figure it out, if only to see the 15mm ARTEMIS, which was truly hilarious.

EDIT: Also, I think those Jericho/Mesa Verde dialogues were written by Jeff Husges.

So all you modders out there: get crackin

There are 1 comments on this article. Click here to comment.
Liam Neeson in action! [ Community -> Images ]
Posted by King of Creation | Related News Items Thu 10 May 2007, 10:48 PM
More info on Person: Liam Neeson

In a DAC exclusive, we have the first shot of Liam Neeson in action in Fallout! Check it out:

Note: In order to see the animation, you must click on the image in DAC's Gallery. It will open up in a seperate window.

Cheers to Psychosniper for the creation!

Edit: Link works now

There are 13 comments on this article. Click here to comment.
Fan-made FO3 Teaser [ Community -> Images ]
Posted by King of Creation | Related News Items Thu 10 May 2007, 5:09 PM

There's a new fan-made Fallout 3 "teaser" out, created by Mismatch. It's short, but good for a few laughs. Check it out.

By the way, maybe you aspiring flash artists out there could come out with some serious fan-made trailers. I'd like to see what you guys could come up with. Send 'em in and I'll post them up on DAC.

There are 24 comments on this article. Click here to comment.
Van Buren Dialogue [ Game -> Update ]
Posted by King of Creation | Related News Items Thu 10 May 2007, 4:15 PM
More info on Game: Fallout 3 (Van Buren)

Ausir was able to extract dialogue files from the Van Buren tech demo. To our surprise, there was quite a bit of dialogue that was not in the demo, and looks like it came from the actual game. We haven't cleaned it up at all yet because we wanted to get it out there, but read on!

Be warned....it's VERY messy at this point.

Comment on it

Read it!

Download it!

Edit: Mikael Grizzly has broken up the document into segregated text. You can download it from NMA here.

There are 24 comments on this article. Click here to comment.
And it has come to pass: Fallout 3 designed by LARPers [ Community -> Update ]
Posted by Mr. Teatime | Related News Items Thu 10 May 2007, 2:49 PM

I knew it was too good to be true. It appears that LARPers have infiltrated the Fallout 3 development team. Here's the proof:

With that definition, I find that the best environment for roleplaying is a live-action game, because it really immerses a player in the character - you move, speak, dress, and think like your character constantly for the entire game. Also, the high player-to-storyteller ratio in LARPs generally means that good players are encouraged to create plotlines and drama to entertain and engage other players as additional storylines auxiliary to the central plots brought in by the storytellers. And when you've got about 20 people creating their own stories and intertwining with stories others are creating, you can end up with an amazing experience that no one GM could have created on their own.

It gets pretty depraved after that, so I'll spare you the rest. Suffice to say, filth such as, "As I grow into the character, I find myself exploring new perspectives and gaining new (real-world!) skills and insights into my own life from my characters" and "[characters include] a pathetic love-sick swashbuckler, a steely neo-tribal urban shaman, a rambunctious and good-natured barbarian, a deeply deranged and frighteningly perceptive child, a world-wandering martial philosopher, and a slick-talking metropolitan with an eye for adventure" is involved.

For those who don't know, LARPing is a type of fetish that contributed significantly to the rise and fall of communism. It usually involves goths, men in dresses, Poland and/or Latvia, and, unfortunately for normal people, cameras and an internet connection.

As always, the official stance of Duck and Cover is to duck and cover if you see a LARP in progress. They are most likely involved in some heathen ritual, and it's best not to get involved. If you are discovered, it is probable that you will end up becoming part of the story and unable to escape until the last LARPer has collapsed unconvincingly clutching a cardboard sword to his skinny asthmatic chest.

As for Fallout 3? Dooooooomed!

There are 14 comments on this article. Click here to comment.
Attn: Psychosniper and Dreadnought [ Community -> Update ]
Posted by King of Creation | Related News Items Thu 10 May 2007, 1:56 PM

Psychosniper and Dreadnought:

We're working to have your accounts reinstated. They were deleted by Nicolai who was made admin by Calis. Both of these idiots will be flogged.

If anyone else had their accounts deleted that we don't know about, please create another account and PM me, and we'll see what we can do.

That is all.

There are 39 comments on this article. Click here to comment.
Bethesda threatens to sue Glutton Creeper [ Game -> Update ]
Posted by King of Creation | Related News Items Thu 10 May 2007, 1:44 PM
More info on Company: Bethesda Softworks | More info on Company: Glutton Creeper Games | More info on Company: ZeniMax Media Inc. | More info on Game: Fallout Tycoon 2

Pretty sad word from Glutton Creeper Games today:

May 8th, 2007: ZeniMax Media/Bethesda has threatened to file an injunction against GCG for damages, should we not cease and deist production of Fallout PnP d20 products. They are stating that Interplay never had the rights to license a Pen and Paper to GCG under their license of Fallout from 2004 before the purchase of the IP, and makes claims against GCG that it may damage the Fallout brand and forecoming Fallout 3 release by linking the two. So for now, we have removed the page, until a resolution is met. If you want to see Fallout PnP d20 releases, please let the people at ZeniMax Media/Bethesda know, but don't send them hate mail or flames.

Our first product was being sent for review this weekend to Interplay, and still will be, as we hope Interplay will get this sorted out with Bethesda.

I'm not really sure how the contract before the IP sale effects Fallout d20, but I'm not a lawyer. I guess we'll wait and see how it goes, but it's not looking good.

There are 20 comments on this article. Click here to comment.
Mature Content in FO3 [ Game -> Update ]
Posted by Urizen | Related News Items Tue 08 May 2007, 6:20 PM
More info on Company: Bethesda Softworks | More info on Game: Fallout 3
In a series of "Meet the Devs" threads at the Bethesda FO3 forums, the Interface coder Socrates200X gave us this juicy little tidbit from their internal development forum:

"the devs have a thread on the internal forums titled "Sick S%^& You'd Like To See In the Game", which contains various uncensored depraved ideas for content / gameplay / dialog, a goodly portion of which are either already implemented or in development. Yeah, I'm not too worried about FO3 being "watered down"...tongue.gif"

READ: Meet the Devs #3 at the Bethesda forums
There are 34 comments on this article. Click here to comment.
Fallout Developer Profile: Tim Hume [ Game -> Interview ]
Posted by King of Creation | Related News Items Tue 08 May 2007, 4:10 PM

NMA has released a new entry in their Fallout Developer Profile series. This time it's Mac Programmer Tim Hume:

I did all the programming, of course. But my job also involved proof-reading the manual, getting someone to do a desktop theme in the Fallout style, and doing a few interviews.
My main role was programming. I had to get the sound, graphics, game play, etc. to work on the Mac. This was the first game that I had that much responsibility for. It was a lot of work.
I had a lot of problems getting the performance to be good enough. All the design and development decisions were based on the PC's strengths and weaknesses. The waves and fire were done using palette switching. That was fast on the PC, but slow on the Mac. It would have been faster on the Mac to animate it using frames. The Mac wasn't limited to 8-bit color like the PC was at the time.
Other bugs showed up from using a different compiler for a different operating system on a different CPU. I was using CodeWarrior on the Mac, and they were using Microsoft Visual C on the PC. Of course, a good thing with this was that these two versions would uncover bugs that might not have been caught if there had just been the PC version. This helped the PC development go a little faster. The problem for me was that I was the only one tracking down all the ones that showed up only on the Mac, and there were a dozen to find the ones showing up on the PC.
One of the fun things I added to the Mac version that wasn't in the PC version was having the Pipboy talk. I used the Mac's Text to Speech capability. When the Pipboy came up, it would say hello. It would have different greetings on various holidays. I'm not sure if many people noticed it. When the game was ported to OS X, they dropped that. I don't know why.

Read the whole thing here.

Spotted @ No Mutants Allowed
There are 7 comments on this article. Click here to comment.
New Poll [ Community -> Update ]
Posted by King of Creation | Related News Items Tue 08 May 2007, 3:16 PM

I've put a new poll up in celebration of the latest news about Fallout 3. This polls asks who you would rather have narrate the opening sequence to Fallout 3. War, war never changes...

The last poll asked whether or not a Class System was a good idea for Fallout 3, and the vast majority of you said it was the worst idea possible.

And for those who haven't noticed it yet, the Picture of the Week (or Picture of Whenever I Update It) is a neat little comic by Dogmeatlives. Check it out!

There are 9 comments on this article. Click here to comment.
Liam Neeson cast as father in Fallout 3 and New Concept Art! [ Game -> Update ]
Posted by Urizen | Related News Items Tue 08 May 2007, 2:37 PM
News related to Top Story: Big Fallout 3 Updates | More info on Game: Fallout 3 | More info on Company: Bethesda Softworks

The official Fallout 3 site has been updated with a new picture, showcasing a post apocalyptic Washington, DC. The previous picture is still available.

Bethesda has also sent out a press which states that Liam Neeson will lead the voice work cast on Fallout 3, and he will also play the role of the player's father. Here's the press release:

May 8, 2007 (Rockville, MD) – Bethesda Softworks® is pleased to announce that highly acclaimed international actor Liam Neeson will lead the cast providing voice work in Fallout 3. Neeson will play the role of the player’s father and will appear prominently throughout the game. Fallout 3 is currently under development at Bethesda Game Studios, creators of The Elder Scrolls IV: Oblivion®, which won numerous Game of the Year and RPG of the Year awards in 2006.

“This role was written with Liam in mind, and provides the dramatic tone for the entire game,” said Todd Howard, Executive Producer of Fallout 3. “Liam is absolutely amazing to work with.”

Neeson is known for starring roles in blockbuster films such as Schindler’s List, Star Wars: Episode I, The Chronicles of Narnia, and Batman Begins. Throughout his illustrious career, Neeson has been the recipient of numerous honors for his work in film and theater, including Academy Award, Golden Globe and Tony Award nominations.

“It’s been a pleasure bringing the father to life and working with the wonderfully talented people at Bethesda on Fallout 3,” said Neeson. “I hope the fans of the franchise and the game will be excited by the results.”

No other details on Fallout 3 have yet been revealed by Bethesda. More information will be coming in the next few months.



VIEW: The official fallout 3 site
READ: Official Bethesda press release

Thanks to Pope Viper for the heads up.

editred by King of Creation

There are 106 comments on this article. Click here to comment.
Fallout 3 Confirmed For Consoles [ Game -> Update ]
Posted by King of Creation | Related News Items Mon 07 May 2007, 3:34 PM
More info on Company: Bethesda Softworks | More info on Company: ZeniMax Media Inc. | More info on Game: Fallout 3

We've known this was going to happen all along, but now we have final confirmation.

Fallout 3 will be made for both Windows PCs and Next Generation Consoles. The website for ZeniMax Media, Inc., the parent company of Bethesda Softworks, has been updated to show Fallout 3 as one of their products. Directly below the image states:

Fallout 3

On PC and next generation consoles.

Remember, though, you still have 29 more days. Reserve your judgement until we see what they've got.

Thanks for the tip LoneGunman.

There are 72 comments on this article. Click here to comment.
Fallout d20 still good to go [ Game -> Update ]
Posted by King of Creation | Related News Items Sun 06 May 2007, 2:04 PM
More info on Company: Glutton Creeper Games | More info on Game: Fallout d20

A few days ago, DAC reported on a possible snag in the production of Glutton Creeper Games Fallout d20 PnP game due to the sale of the Fallout IP to Bethesda. It turns out everything is still golden for GCG:

We have been assured by Interplay, that they are still handling the Fallout PnP license, and that it was provided to Bethesda upon the sell of the Fallout IP. So we are back on schedule for the rough print date. Also Former CEO of Interplay, Brian Fargo has shown interest in writing the Foreword for the Fallout PnP: Survival Guide.

Brian Fargo would be a cool addition. Fallout d20 should be coming out pretty soon, so all you PnPers out there let us know what you think.

Thanks for the update Glutton Creeper!

There are 9 comments on this article. Click here to comment.
Emil speaks [ Game -> Update ]
Posted by King of Creation | Related News Items Thu 03 May 2007, 1:43 PM
More info on Person: Emil Pagliarulo | More info on Game: Fallout 3

Not anything big, but Emil Pagliarulo, the Lead Designer of Fallout 3, had this to say about the game:

I'm both incredibly happy and proud of the choices we've made in the development of the game. Of course, you could argue, "Of course he'd say that." But the truth is the truth.

I'm hoping for the best. It would be cool if Bethesda started interacting more with DAC and NMA, though, and not just "main stream" media.

There are 84 comments on this article. Click here to comment.
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