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G.E.C.K. Quick Tips #2
 
G.E.C.K. Quick Tips #2 [ Game -> Update ]
Posted by King of Creation Thu 22 Jan 2009, 1:17 AM
More info on Game: Fallout 3

The Bethblog has posted up a second set of quick tips for the Fallout 3 G.E.C.K. editor. Check it out:

In our continuing series of tips for using The G.E.C.K., Fallout 3’s PC editor, Level Designer Jeff Browne put together the following video, entitled “Bunker Kit & Snap to Reference.”

Below is a quick note on the video from Jeff about the video:

Because of the scope of our games, it’s necessary for our artists to build robust, flexible kits that allow us to re-use a relatively small number of assets in a wide variety of combinations. Thanks to these kits, level designers can create unique Vaults, offices or utility areas without the need for specialized art.

Learning to work with a new kit can be a time-consuming and sometimes frustrating process. Kits are composed of inter-locking pieces and it can take a while to get accustomed to the nuances of working with each one. The Enclave Bunker Kit is relatively small, but working with it can be as difficult as the larger kits. In this video, I explain the kit and how it’s to be used. This tutorial will also teach you how to work quickly with Reference Snapping.

Spotted @ Bethesda Blog
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