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Mod Roundup at PlanetFallout
 
Mod Roundup at PlanetFallout [ Game -> Update ]
Posted by King of Creation Sun 28 Dec 2008, 9:25 PM
More info on Game: Fallout 3

Briosa's PlanetFallout has loads of little tweaks and modifications for Fallout 3, and here's a roundup of the latest:

CRL9000 Sound Modification by Crawlius: Custom engineered sound replacements with an emphasis on powerful, satisfying weaponry.

Depixilated Revelations Quote by Midnight Voyager: Ever wonder why that framed Revelations quote looks like it was sized up from a very small scale and then saved as a low-quality JPEG? Well, I work with graphics, so it bugged me to death. I HAD to redo it.

Named Megaton NPC's by Ancharos: This mod adds names to all of the "Megaton Settlers" in Megaton, also names the Children of the Atom (See further down for info on this) and Moira's mercenary. There all rationally named, I didn't go to crazy on the names (i.e no "StarChild" or "ZOMG" or "MASTERCHIEFF117" or "MARCUS FENIX"). I used a website that listed popular first names from the 1950's, which definitely helped.

Named Underworld NPC's by Ancharos: This mod adds names to all of the "Underworld Residents" in Underworld. The names where intelligently chosen, no female NPC's will be named steve and such. There are only a few nicknamed ones which I picked by simply just looking at the characters face. For example, I chose the name Blue for one of the NPC's because most of his face was blue, nothing too complex :D I'll be working on Megaton and Rivet City next.

Updated Princess Rivet City House by Princess Stomper: The house belongs to James, but of course you may live there. It is the one he shared with your mother, but it fell into disrepair for nearly two decades. Fortunately, it was quickly restored, and is now a handy place for you to stay in the Wasteland's most civilized city. Its decor is comparable to Tenpenny Tower, since James's experiments demand utmost cleanliness.
Also we have a new Utility:
UltraEdit Syntax Highlighting by ZorPrime: 1.0.0 Beta 2 Release Overview Custom syntax highlighting in UltraEdit for Fallout 3 scripts. Features * NEW! FOSE v0001 beta 1 functions * Commands * Functions * Block-types * Special variables * Placeholders for FOSE plugins, future Fallout 3 versions, and deprecated functions. Compatibility Works with UltraEdit 14 and should work at least back to version 12 (I do not have experience with versions prior to 12).

Spotted @ Planet Fallout
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