There is an interview of Tim Cain at Edge Online and they ask him all sorts of questions and here are some about FO3: What are your impressions of what you’ve seen of Fallout 3? Do you think that they’re doing that franchise justice?
TC: I do like what I’ve seen about Fallout 3. I’ve talked to those
guys at Bethesda about it and they know that it’s their IP now and
they’ve gone in a certain direction that I find very intriguing. It’s
not necessarily the direction I would have gone, but I can tell you I
have my Fallout 3 pre-ordered. I want my life-sized Pip-Boy and I’m
going to be all ready to play that at the end of the month.
What direction would you have taken it? The way that
they describe it is they’re basing it more off of the feel of the
original Fallout rather than Fallout 2, obviously with their own twist
on it. But what would you have done different?
TC: I’m not sure. I’ve hardly thought about Fallout. I did think
more about the online version of Fallout, because I’ve also talked to
the guys at Interplay about Fallout Online. The biggest problem I have
with expanding the game currently is the single player games were
designed to make you feel like you’re one of the last people on earth.
With Fallout 3 and the online version, I’m curious how they handle
making the game not feel too crowded, like there’s not a lot of life
out there that’s left after the war. But I’m not sure. I like how they
did called shots. It’s an interesting way of adding called shots into a
game that otherwise has real-time combat. I’m still waiting to see how
the S.P.E.C.I.A.L. survives the transition into real time, but to be
honest I’m approaching Fallout 3 as a consumer, not a developer. I just
want to play it and enjoy it.
You can read the rest of the interview of the legendary Timothy Cain Ph.D here.
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