Today, we've been taken Inside the Vault with tester Michael Lattanzia. Here are some highlights from the interview:
What’s your job at Bethesda?
I am a Quality Assurance tester here at Bethesda. I have the dream job of sitting around playing games all day.
What other games have you worked on?
I started out working on Oblivion for the Playstation 3, and I also got
to work some with Shivering Isles. Since then I’ve mostly been working
on Fallout 3, with the exception of a couple weeks that I helped out on
AMF Bowling: Pinbusters for the Wii.
What is the best part about working as a tester? The worst part?
The worst part of being a tester is how repetitive it can get. Most
people rarely spend more than 100 hours or so on a game, but as a
tester we have to spend literally thousands of hours on the same game
before it’s released. That quest that was really fun the first time
through seems a lot less interesting when you’re playing it again for
the 20th time.
The best part is everything else. I love getting to see the changes
a game goes through over the course of the development. It’s also very
entertaining seeing some of the crazy bugs that pop up along the way.
How did you get into the industry? Do you have any tips for breaking in?
I used to spend a lot of time checking and re-checking all of the local
game studios for job openings. After a few years of not seeing much in
the way of game jobs, I happened to notice listings for QA interns with
a couple of the local companies. I immediately put together both a
resume and a cover letter and sent them out for several different jobs.
I was lucky enough to get asked in for an interview. I think my
experience with beta testing and my programming background helped me
get the position.
I got pretty lucky, so the only tip I can offer for breaking in to
the industry is to not give up and keep searching and applying for any
jobs. Don’t be discouraged if you can’t get in right away, be
I wonder - do they pay their QA Interns?