Inside the Vault this week is with character artist Gary Noonan. Highlights:
What’s your job at Bethesda?
Character Animator. Among other things that involve being a Character Art shock trooper.
What other games have you worked on?
If Bethesda made it since ‘96, I probably have a credit on it. From Battlespire to Fallout 3, I have been a 401k slaving fool.
My story is FAR from what most developers would share. In the
beginning, I guess around ‘91, I was a grease monkey. In short, I
worked with cars in a body shop. Most of my formal training and
certification was in the automotive industry. Painting, body work,
restorations, customizations, you name it. I decided to take a break
and I tried my hand in school at classic animation. Old school. We are
talking Oxberry and acetates (you old folks will know what I am talking
about). School was a drag. I didn’t feel challenged and it was actually
quite boring. So, I dropped out.
Read the whole thing here.