Gamreactor has interviewed Emil Pagliarulo, the lead designer of Fallout 3. Here are some short headwords from that ca. 7 minute long video interview, you might be interested in:
*New example for choices and consequences: you meet a little kid in the wasteland, the question is what do you do with the kid?
*Everytime you fire a gun, the shots are determined by your skills.
*Emil says he`s very proud of the rad scorpions in Fallout 3.
*The game will feature old robots (Mr. Handy etc.) and a bunch of new ones.
*He says the deathclaw definitely won`t be a furry deathclaw.
*"Flaming sword" with gasoline
As we already know from previous interviews, is that you won`t be able to kill this kid or any kids, at all, so don`t get your hopes up on that one. You can download this whole video interview under this http://www.gamereactor.se/grtv/player/popup.php?id=1247>link
Thanks to our new member Jakkal for the information.
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