New Inside the Vault article, today on Grant Struthers, one of the Bethesda's artists. Not too much about Fallout:
What have you drawn on for inspiration in developing Fallout 3?
For the effects work, more than anything I think I get inspiration from observing real life. Obviously I don’t get to see very many explosions in my usual day to day, but I do find myself staring at things like camp fires or snowdrifts or the exhaust from the car in front of me. I like to try to imagine how these fluid shapes can be believably re-created using our tools.
If I had to pick a single tangible resource that I have used I think it would be the film Trinity and Beyond: the Atomic Bomb Movie. This is the definitive film for anyone who is looking for nuclear explosion reference. It’s also a disturbing look at how close we could have been to something like the world of Fallout becoming a reality.
Read: Inside the Vault - Grant Struthers