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On children and modding
On children and modding [ Game -> Article ]
Posted by King of Creation Fri 20 Jul 2007, 6:58 PM
More info on Game: Fallout 3

Polish gaming site Gry-Online has posted a nice Fallout 3 Q&A. Of special interest is the section on modding and children in Fallout 3:

Shuck: Allegedly there are supposed to be children in-game. Are you going to be able to kill them, like in previous titles?

Emil: That we do not know yet. It is one of the most important topics to think out. The thing is, we're dealing with a next-gen game and we're not only talking about killing, but exploding heads and eye balls rolling down the street. As a designer, you need to ask yourself if you want such elements in the game.

Shuck: We're also dealing with an RPG game, which should leave as many choices as it can to the player.

Emil: Indded, but there are a lot of problems that need to be taken into account.

Shuck: So tbe children are not neccessarily going to appear in Fallout 3?

Emil: They will positively be there, but we don't know if they can be killed.


Shuck: Do you plan to support the modding community by providing them with tools?

Emil: We don't know yet - we're discussing it. It is something we've done for Oblivion, but this doesn't automatically mean we'll do the same for Fallout. The truth is, preparing such tools takes a lot of time, and this is time lost to production of the actual game. We shall see.

Shuck: Is this caution caused by the trouble caused to you by the infamous Oblivion mod?

Emil: No. But it is a fact that when you release modding tools, you loose a great deal of control over your game.

Read the whole thing here.

Spotted @ No Mutants Allowed
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