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Fan Written Fallout 3 Design Document
Fan Written Fallout 3 Design Document [ Community -> Article ]
Posted by King of Creation Fri 29 Jun 2007, 6:06 PM
More info on Game: Fallout 3

Thomas Lau has sent in a rather extensive design document that he wrote up for what he would like to see in Fallout 3. It's quite a long read, clocking in at 30+ pages, but it's rather interesting. Check it out here.

Welcome ladies and gentlemen,

If you are reading this you have become curious about what I would have thought would have made a fitting Fallout 3. Before I go into the overall concepts that made me publish this, I wanted to share the reason. After having read Bethesda’s discussion boards about the article, the lack of explaining the storyline or even what some people speculate to be lack of originality, and having an overall PR disaster I have decided to not only share my ideas with the public but rather as a personal PR competition between myself and Bethesda. So what you read would have been my idea of the first official Fallout 3 publication.

Also if people wonder why I am only now publishing this, please realize that although I am a total Fallout addict, I have been writing this storyline in my own free time. Originally this was just a personal fan fiction idea that I eventually took to pen and paper. So over the years I have been constantly tweaking the historical parts, the storyline and the overall game play idea.

Though many years have past since the last Fallout I still wanted to keep the original spirit alive. Having kept that in mind, I realized a long time ago that to truly revive the game for the die hard fans as well as make it interesting for new people was to combine ‘historical facts’ from Fallout 1 and Fallout 2 and use them as the backdrop of Fallout 3. With that history in mind I then chose the evolution of each town and how it could then fit into the bigger picture for the new scenery in Fallout 3. Although most games follow a narrow storyline, I tried to keep in mind how people loved to be either good or bad in Fallout 1 and 2. Now having thought about Fallout 3 I have decided to give examples of how one can become truly valorous or completely villainous. Despite me not giving away the entire story yet, suffice to say that with the setting that I have created one can either unify the entire west coast or completely ruin it and make the original nuclear war become a pleasant memory.

Not to appear mean but what you will be reading is an edited version. In the beginning parts of the history you will also see examples of what the player’s actions can be. In most cases I wrote out examples for the most valorous and most villainous version. Of course those are only the most extremes and should only be used to show the differences between the two. Also I stopped after Modoc to keep the overall storyline kind of private (at least for now) and brought up another example in the end in Junktown.

Dear reader, please feel free to contact me and give me feedback as to how you felt the storyline. My hope was it to create it in the spirit of Fallout 1 and 2. Hopefully I have created a worthy backdrop for a Fallout 3 campaign.

Please feel free to e-mail me about your thoughts:


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