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Bethesda to fans: Pay up or go screw yourselves
 
Bethesda to fans: Pay up or go screw yourselves [ Game -> Editorial ]
Posted by King of Creation Tue 19 Jun 2007, 10:49 AM
More info on Company: Bethesda Softworks | More info on Game: Fallout 3

Bethesda cares. They really do.

Which is why you probably won't be seeing any information at all about Fallout 3 that you don't pay for. That's right. You're going to have to pay to see information about a game to decide if you want to then buy it. That Game Informer feature we all sent our questions to? You have to pay to see the answers.

Think DAC or NMA will get another interview? Not if Bethesda's Gary "VXSS" Noonan is right:

Q. When will you all be allowed, if at all, to comment on this months feature in GI.

A. Most likely never. We give magazines the information to give to you all so that we don’t have to. Allows us to keep working.

Yep....just the magazines apparently. But what if you don't understand what the magazines have to say? Doesn't matter according to community director Matt Grandstaff:

As mentioned by VXSS, we’re not commenting on the information reported in the magazine…sorry guys.

Oh, and apparently the Bethsoft devs don't care about fan input at all. From Gary Noonan again:

Q. If you, the developers, want the fans' input on how to improve the game, why is no information released until things are already set in stone?
I can assume the answer is, "My boss tells me not to," but can you prove my assumption to be wrong?

A. Because as you put it, we, the developers, arent PR. As much as many of us may want to, it is not our task to relay snippet of info after info to the general public. So, in a sense, yes, it is a case of "My boss tells me not to", but we also understand why, being on the inside. As for things being released before the stone chiseling, we all know just how much more gas would be thrown on the flames if info was released then pulled back because of changes. Happens with all games.... simple knowledge there.

PR? I wasn't aware that fans voicing their opinion on what they want to see in the game that they will buy necessitated a PR strategy. Interplay and Black Isle sure as hell were better at it than Bethesda is. Do you know what Bethesda's PR strategy tells us? They just don't like or care about the fans or what they have to say. I'm not saying this is the case for the developers, but it sure seems like the case for their bloated PR department. But still, signs show that the devs don't take what we have to say to heart either, despite what they might say. Why else would Fallout 3 have completely different gameplay than either Fallout 1 or 2? How do you think Diablo fans would react if you suddenly changed the viewpoint and combat system so drastically? Diablo is just a twitch game anyways, so wouldn't the fans rather see it in first person or over the shoulder? Right guys???

Spotted @ Briosafreak's Fallout 3 Blog
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