RPGCodex have put up an interview with Feargus Urguhart of Obsidian Entertainment (previously of Black Isle and Fallout 2 fame). It's pretty general, but it's always nice to catch up with Black Isle alumni.
16) Our final question: having been previously connected to the
development of the Fallout series, what do you feel about Bethesda
acquiring the license – and the fanbase? Were you disappointed or
relieved that you didn't get the license? After all, you can be quoted
as once having said that that "Fallout fans are the worst".
They are the worst! :) However, I am disappointed that we won't be able
to make anymore Fallouts. While there has always been arguments about
who was really responsible for Fallout and I've always said that Tim,
Leonard and Jason are principally responsible for a lot of what the
original Fallout was about, I also know the amount of creativity, time,
energy and love that I put into both Fallouts. I hold Fallout really
close to my heart and if there was a chance at some point to make
another one, I would jump at it.
One criticism, guys: I did a thorough search and didn't find the phrase SLAM DUNK! anywhere. Other than that, it's an interesting read.