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Design Quests for Fallout
Design Quests for Fallout [ Company -> Update ]
Posted by King of Creation Fri 25 Nov 2005, 3:03 AM
More info on Company: Bethesda Softworks | More info on Game: Fallout 3

Bethesda is looking to hire a new Quest Designer:

Design and script quests for future Elder Scrolls and Fallout products. Includes working in our proprietary toolset to design and script quests.

  • Excellent writing skills.
  • Strong problem solving skills.
  • Strong knowledge of gameplay mechanics and quest flow in an RPG.
  • Programming or scripting language experience a plus.
  • Knowledge of The Elder Scrolls Construction Set a plus.
  • Knowledge of role playing games and The Elder Scrolls or Fallout a plus.
  • Game industry experience a plus.
  • Strong desire to be part of a passionate TEAM, making great games.
Applicant must send a written quest design doc with gameplay mechanics, dialogue, walkthrough, and implementation criteria. We will not review Morrowind Plugins themselves, so do not send them. Keep the background story in your design to a minimum; we are interested in seeing your dialogue writing, logical thinking, overall quest flow, and implementation ability.

So if you meet all the requirements, aren't terrible, and don't already work there, please click here to learn how to apply. Let's get some solid quests going in Fallout 3. I want this to be the best game the world has ever seen.

Spotted @ RPG Codex
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