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Obsidian interview at GameBanshee
Obsidian interview at GameBanshee [ Company -> Interview ]
Posted by Mr. Teatime Fri 13 May 2005, 2:16 PM
More info on Person: Ferret Baudoin | More info on Person: John Morgan | More info on Person: Chris Avellone | More info on Company: Obsidian Entertainment

There's a new interview on GameBanshee with John Morgan, Ferret Baudoin, and Chris Avellone of Obsidian. It's mainly about NWN2, but there are some relevant bits to post-apocalyptic things, namely the final question:

GB: To conclude, where would you like to take Obsidian Entertainment over the next 5 years? Any particular games you have on your "wish list" for the future, such as a new Planescape RPG or maybe a new post-apocalyptic title?
JM: Obsidian Entertainment is finding its place in the industry and is growing at just the right pace for our tastes. I see the company only slightly bigger in the future because when you reach a certain size, you have to hire extra people to manage it and keep the general bureaucracy of the company going. Where we're at now feels like a large circle of friends where everyone knows everyone else and we genuinely enjoy spending time with each other, both at work and after-hours. It becomes more difficult to keep that unity going when you reach that ambiguous size as you start to get people who rarely interact with each other simply because they have no need to or there's just not enough time. We'd like to avoid that and find the sweet-spot where we are able to maintain a few projects at a time, in different stages of development, and keep making games on our own terms without having to worry about all that nasty game development red-tape.

I feel that's a fine bit of question dodging.

Spotted @ RPG Codex
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