Get your PC classics at
Picture of the Week
Tim Cain, master of Fallout and King of the land.
Fallout 4 Responses: What do you think of it?
I'm enjoying it! 23%
I like it, but I have a lot of the same frustrations from Fallout 3 23%
I'm not enjoying the new features/additions 7%
I'm dissatisfied and/or hoping Obsidian gets another shot 46%
Total Votes: 13
Oasis of the Wastes.

Username: Password:
Log me on automatically each visit
If you haven't already, you can register an account.

Search News Archives
Use the following form to search for news items which match the selected search criteria.
What you missed....
What you missed.... [ Game -> Update ]
Posted by Mr. Teatime Fri 08 Apr 2005, 12:52 PM
More info on Mod: Warriors of the Apocalypse | More info on Person: Scott Brown | More info on Game: S.T.A.L.K.E.R: Shadows of Chernobyl | More info on Mod: Gehenna | More info on Game: Auto Assault

Whilst DaC was out, some major news broke. Oh, wait, it didn't. Still, for those that like this sort of thing:

The Warriors of the Apocalypse mod has been updated with some very pretty concept art (1 and 2);

There's a new HL2 mod called Gehenna - as usual, pretty webpage, lack of content (credit: NMA);

A new 28 MB Auto Assault trailer at Worthplaying (babes, leather, shit gets blown up, etc.) (credit: NMA);

Some stupid STALKER facts, including:

You can not go prone, but when you crouch, you can press shift and crouch lower!

If you come too close to a burning trash can, you can fry yourself.

(insert joke here, include the word vapourware and use humourous cynicism);

And finally, more Auto Assault hype in the form of a Gamespot preview, a cover feature in a magazine called Boulder County, and a new Q&A with Scott "Scorch" Brown at OnRPG. From the GS preview:

In hazard mode, Biomek vehicles transform into robotic juggernauts of destruction. Typically, this takes the form of a mechanized walker. The hazard mode is controlled via a computer chip--known as a transformation chip--installed in the vehicle's hazard-kit hard point. The transformation chip dictates how the vehicle will transform and what capabilities will be available to it. Hazard-mode walker meks are capable of mass destruction through the use of their main gun and secondary weapons. In addition, any opponent foolish enough to get point-blank with a mek will likely get stomped underfoot with melee damage. When hazard mode concludes, the mek transforms back into the original vehicle.

I know I've attacked this game in the past, but all is forgiven. YOU GET TO PLAY A TRANSFORMER.

There are 8 comments on this article. Click here to comment.

^ Support DAC!
Related news items
All news related to Person: Scott Brown
All news related to Mod: Warriors of the Apocalypse
All news related to Mod: Gehenna
  • What you missed....
All news related to Game: S.T.A.L.K.E.R: Shadows of Chernobyl
All news related to Game: Auto Assault
Last 5 news items under Game -> Update
Last 5 news items in the Topic Area: Game
Last 5 news items in the Category: Update
Last 5 news items posted by Mr. Teatime
All news items posted on Fri 08 April 2005


Hot Topics
Help Support DAC!
International DAC
Fallout Series
Official sites
Hosted Sites
Our Friends
Site hosted by Sorcerer's Place