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Fallout 4 Responses: What do you think of it?
I'm enjoying it! 23%
I like it, but I have a lot of the same frustrations from Fallout 3 23%
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Total Votes: 13
That's where Bethesda dropped the ball. Fallout wasn't just a setting, it had a tight rules system too. Just like D&D isn't just a setting. Bethesda doesn't like the restrictions that real RPG systems impose on their ADD addled target audience - Cimmerian

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Combat in Oblivion - hints for Fallout 3?
Combat in Oblivion - hints for Fallout 3? [ Game -> Preview ]
Posted by Mr. Teatime Sat 02 Apr 2005, 12:09 AM
More info on Person: Steve Meister | More info on Game: Fallout 3 (Bethesda) | More info on Company: Bethesda Softworks
Steve "MrSmileyFaceDude" Meister, one of Bethesda's programmers, sent word that he's written an article on ES: Oblivion's combat (which includes a picture of him looking very much like Warren Specter). We're constantly assured how different Oblivion and Fallout 3 will be, but some things I'm guessing will carry over. For instance...
And finally, combat need not be lethal. Any combatant - including the player -- can yield to their opponent. It's up to the opponent to accept the yield or not, but if they do accept, combat ends. It's a way to get out of those sticky situations where you find yourself in over your head. Just don't try it with a creature or with anyone who really, really hates you! And if an NPC yields to you, you make the call - walk away, or keep fighting.
This is a feature long-missing in most commercial RPGs, and I hope it makes its way in some form into Fallout 3.
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