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Some STALKER stuff
Some STALKER stuff [ Game -> Interview ]
Posted by Mr. Teatime Tue 22 Mar 2005, 1:27 PM
More info on Person: Alex Nevsky | More info on Person: Oleg Yavorsky | More info on Game: S.T.A.L.K.E.R: Shadows of Chernobyl | More info on Company: GSC Game World
There's a new (translated) interview available to read on Oblivion-Lost. The original Russian interview can be found here. Actually, it's not an interview, it's a couple of really dumb questions. Here's the whole thing:
Alex "ANWer" Nevsky:
Oleg, Good day.
Will you answer a couple of questions? Wn the final report, first trip into the zone, someone keeps screaming, distant shooting is heard... atmosphere, after all. But it may not be to some people's liking. Will it be possible to turn this thing off, or not?

{GSC} Oleg Yavorsky:
Atmosphere will be created with this ambient music. I think there will be an option to turn it off.

Alex "ANWer" Nevsky:
In regards to the the proning ability. Has the final decision been made? Will it be possible or not?

{GSC} Oleg Yavorsky:
To go prone - no, but it will be possible to crouch pretty low. icon_smile.gif

Alex "ANWer" Nevsky:
Can you say anything about online testing? An approximate date at least. icon_smile.gif Or is this question still being discussed with THQ?

{GSC} Oleg Yavorsky:
It is still being discussed.. we are preparing/optimizing the netcode.

You can not only CROUCH in STALKER, but you can TURN THE FREAKIN' MUSIC OFF.

No wonder the game is delayed, that's some hot shit they've got.
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