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MCA developer profile
 
MCA developer profile [ Company -> Interview ]
Posted by Mr. Teatime Mon 21 Mar 2005, 4:26 PM
More info on Person: Chris Avellone | More info on Company: Obsidian Entertainment
NMA have put up a developer profile of Chris Avellone, formally of Interplay, now working at Obsidian. There's a load of stuff there.
It is very, very hard to turn away from 3-4 years of pre-production work for Fallout 3 and start from scratch, but there really wasn't any choice. So I turned in my notice, left, then called Ferg and said, "can I work for you?" He said, "well, this is probably a mistake, but do you want to be an owner? I'm starting a new company." I was like, "okay." So between Darren and Parker (who had left not long after Ferg, for much the same reasons) and Chris Jones, we decided we'd hang out in Feargus' attic, pretend to be a game company called Obsidian Entertainment, and do a game. I would just like to say that Margo Urquhart is a saint for putting up with our crap and she would bring us grapes and cookies up two flights of stairs even though she was pregnant at the time. Aaron Meyers and Dan Spitzley joined us, we got a real office in gangland Santa Ana, moved in there, and have been slowly encroaching on all available space within the building as we begin to swell. I think we have about 35 employees now, and while some are from Black Isle (about a third or fourth), it feels like a different company, and that's a good thing. We just got the lead artist from Torment back, so I'm stoked. Thanks for coming on board, Tim.
I'm guessing there's a part 2 coming in a few weeks.
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