Get your PC classics at GOG.com
 
   
Headlines
Picture of the Week
Tim Cain, master of Fallout and King of the land.
Poll
Fallout 4 Responses: What do you think of it?
I'm enjoying it! 23%
I like it, but I have a lot of the same frustrations from Fallout 3 23%
I'm not enjoying the new features/additions 7%
I'm dissatisfied and/or hoping Obsidian gets another shot 46%
 
Total Votes: 13
Vault-Friendly.


Username: Password:
Log me on automatically each visit
If you haven't already, you can register an account.

Search News Archives
 
Use the following form to search for news items which match the selected search criteria.
 
 
 
 
Fallout 3 article
 
Fallout 3 article [ Game -> Editorial ]
Posted by Mr. Teatime Wed 09 Mar 2005, 12:07 PM
More info on Person: Todd Howard | More info on Person: Sean K. Reynolds | More info on Company: Bethesda Softworks | More info on Game: Fallout 3 (Bethesda)
There's a new sensationalist story on The Fallout Drama! at Globeandmail.com. It makes some disturbing comparisons to Morrowind:
Given that Morrowind (for which he was project leader) is rich in multiple character options, fans should expect Fallout 3 to remain true to its parent's versatility.

There are concerns that Bethesda's love of multi-platform games will lead Fallout 3 to be simplified so as to comply with the mass-market console industry. Mr. Howard replies by recommending that Morrowind should first be played on PC, and then on Xbox: "Anyone who says a console game can't have depth hasn't played enough of them. The platform is 100-per-cent irrelevant."

Mr. Reynolds says he believes Obsidian would have done a good job on a sequel. Nonetheless, he is "reasonably optimistic" about Bethesda's handling of Fallout 3, simply because he knows the company is doing the project for love, not money. "The Fallout name wasn't strong enough to send copies of Fallout: Tactics and Brotherhood of Steel flying off the shelves," he says.

His suggestions for the Fallout 3 development team?

"Follow the genre," he says. "Don't make in-jokes or Monty Python references. No supernatural elements. Stick closer to Fallout than Fallout 2 for the theme and feel of the game."

There are some new quotes in there from Sean K. Reynolds and Todd Howard, so it's interesting to read for those. I'm not happy with the first sentence in the section above though: luckily I'm pretty certain Bethsoft see Fallout and The Elder Scrolls as pretty different. The author could do with checking his facts as well: Black Isle didn't make Fallout 1.

Oh, and FYI, Sean, Fallout Tactics and BOS didn't sell because they sucked. A load of people pre-ordered Tactics, they just stopped buying it after the first week because it was a disappointment. Make Fallout 3 right, and you'll get your sales figures.

EDIT: And what's this Fallout Tactics: Brotherhood of Steel they mention that was released for consoles? Some horrible mutated monster of a Fallout game that requires you to lead a squad of thong wearing women to take out a giant robot vibrator?
Spotted @ RPG Codex
There are 10 comments on this article. Click here to comment.


^ Support DAC!
Related news items
 
All news related to Person: Todd Howard
All news related to Person: Sean K. Reynolds
  • Fallout 3 article
All news related to Game: Fallout 3 (Bethesda)
All news related to Company: Bethesda Softworks
Last 5 news items under Game -> Editorial
Last 5 news items in the Topic Area: Game
Last 5 news items in the Category: Editorial
Last 5 news items spotted at RPG Codex
Last 5 news items posted by Mr. Teatime
All news items posted on Wed 09 March 2005

 

 
 
Hot Topics
 
 
Help Support DAC!
 
 
Community
 
 
International DAC
 
 
Fallout Series
 
 
Official sites
 
 
Features
 
 
Hosted Sites
 
 
Our Friends
 
 
Content
 
 
Site hosted by Sorcerer's Place