There's an article at Game Daily Biz on Troika's death.
It's mostly commentary, and an intelligent theory on the company
getting a reputation for unfinished games preventing them from signing
a publishing deal, but the interesting bit is when they mention the
sales figures of each game.
Boyarsky, Cain and Anderson formed Troika in 1998 after leaving Interplay where they created the classic RPG Fallout. Troika only created three games in the past six years: Arcanum: Of Steamworks and Magick Obscura (2001), The Temple of Elemental Evil (2003) and Vampire: The Masquerade - Bloodlines
(2004). These games catered to the niche RPG market, and although most
were well received critically, the titles simply failed to generate
enough revenue for the studio to survive. Arcanum was the
company's best selling game, and it only managed to sell 234K units and
generate sales of $8.8 million, according to the NPD Group. It was
downhill from there; The Temple of Elemental Evil sold 128K units ($5.2 million) and Bloodlines sold a paltry 72K units ($3.4 million). It didn't help either that Bloodlines, which was published by Activision and powered by the Source/Half-Life 2 engine, was released at the same time as Valve's blockbuster first-person shooter sequel.
That figure for Bloodlines is a lot less than I expected. The game completely sank by the look of it.
Being released on the exact same day as Half Life 2, which used
a more polished and better looking version of the same engine, and was
the most anticipated PC game in six years, couldn't have helped.