Today Gamespot released a Q&A with the director of the upcoming Auto Assault, Ryan Seabury. There are also a few nifty screenshots in the mix as well, so it's worth a look...
very addictive aspect is the endless loot hunt. Auto Assault uses
dynamic loot generation, which means the same base item might drop with
a slightly different set of stats and enhancements each time. So you
can constantly look for that slightly better gun or hood ornament. Once
you get a sweet combat ride built up, you can trade it for money or
match it up in different arenas. You can keep building vehicles for as
long as you can find the loot to equip them with. You can make
different configurations that are specifically advantageous in one
combat zone or another, for both player-versus-player and
Endless loot sounds nice to me... I remember in Fallout, after a while, the loot wells ran a bit dry.