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Where are they now? J.E. Sawyer
 
Where are they now? J.E. Sawyer [ Game -> Update ]
Posted by Mr. Teatime Thu 17 Feb 2005, 2:15 PM
More info on Person: J. E. Sawyer
We all knew Josh Sawyer was working on Gauntlet. Now it's official:
CHICAGO - February 17, 2005 - Midway Games Inc. (NYSE: MWY), a leading interactive entertainment industry publisher and developer, announced today the rebirth of the legendary Gauntlet® franchise with Gauntlet: Seven Sorrows. Lead by industry veterans John Romero (Doom, Quake) and Josh Sawyer (Icewind Dale), developed by Midway's San Diego studio, Seven Sorrows is scheduled for release on the PlayStation®2 computer entertainment system, the Xbox® videogame system from Microsoft and PC this winter.

"Gauntlet: Seven Sorrows captures the nostalgia of the legendary franchise, and also delivers the darkest, most intense Gauntlet saga ever," said Matt Booty, senior vice president of product development, Midway. "Blending an intuitive combat system, accessible RPG elements, and new junction skills, Seven Sorrows features the dynamic co-op it's known for, and, for the first time ever, it is online supporting up to four players."

Centuries ago, four immortal heroes set out to kill the most powerful emperor their age had ever known. They failed, and for their crimes, three were crucified on a great tree at the bottom of the world. Mysteriously set free, the heroes set out to finish what they had started, only to find that they must now save their tormentor from his own dreams and madness. Driven to grief by seven acts of deep cruelty and selfishness, the emperor seeks to undo the one that pains him the most: the murder of his lover, Cusirimay. If the ancient heroes cannot undo the emperor's deeds on their own, his mad plans may tear apart the world.

Seven Sorrows is the fusion of fantasy fighting action with the strategy of user-friendly RPG elements, providing gamers a deep, engaging gameplay experience complete with solo play, co-op and an online community.

The new fighting system allows for easy pick-up-and-play while simultaneously offering deeper choices for more advanced players. Additionally, online RPG and collection elements add significant replay value to the game.

He had some good ideas for Fallout 3, it's a shame to see them wasted, though I suppose a stable job is more important. At least the press release doesn't credit him with Baldur's Gate 3 and Fallout 3.

If you want to know more about the new Gauntlet game, you can read Gamespot's preview. I can't say it interests me in the slightest, but Josh must be pleased with making Lead Designer on a game that will get released.
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