Another one of those things called "previews" was born on PC Gameworld recently. The preview provides general information about the game that we have all read before.
Here's an interesting bit:
A supposedly impressive feature is the dynamic dialogue
between players and NPCs as the story progresses. Responses and
conversations change according to your previous actions.
I'm wondering what kind of dynamic dialog could be present in a Diablo
clone... And what do they mean between players? Isn't that up to the
players themselves and not a feature of the game to have your
characters talk about random stuff to each other?