We've been pretty open that the game has combat and action, but I've also gone to lengths to explain that we're adding in many quests, factions, historical story elements and interesting characters and other features to balance the combat.
I'm going to continue to try to impress that the game is not a Fallout sequel and it's not a Diablo clone. We're endeavoring to make a new and unique game with the Special system called Lionheart.
There you have it. You can read the full thing here.
On a side note, it's funny how the Infinity Engine fanboys used to bitch fans of Fallout out for wanting BIS to make more games like Fallout, but now that BIS has one game in production that isn't like the BG/IWD/etc. ilk, they all want it to be like the Infinity Engine games. That's just funny.
Anyone want to lay odds on BIS caving under pressure and making Lionheart more like the Infinity Engine before it ships?