42 hours after it started, inXile's Kickstarter campaign has hit its mark. That's 900.000$ towards funding a sequel to 1988's Wasteland, showing that oldschool RPGing is something that the fans definitely want. The company had this to say:
"Sorry we are late. We honestly thought we had another week to write this update…
YOU DID IT! We are funded and Wasteland 2 is a reality. A dream that began more than 20 years ago has actually come true. After years of attempting to get Wasteland 2 kicked off and countless pitch meetings to every major publisher out there, we had almost given up. Even six months ago we didn’t see any way that Wasteland 2 was ever going to happen. Then the world suddenly changed.
This is a paradigm shift that is way bigger than Wasteland 2. This is the beginning of a new era in gaming where the developer gets to work directly with the fans to build the type of product that the fans want. No focus groups, no pitches to the marketing team, no trying to get an executive committee to group-think their way to a project green-light. Now we just have a developer with a creative idea that resonates and a group of dedicated fans who are willing to lay down their money to buy it.
We knew we were taking a risk by asking for the most money anyone had ever asked for on Kickstarter, but we did it because every time we have interacted with the gaming community for the last decade they have asked about getting this sequel done. Even while we have been on press tours for other products, doing press interviews and presentations all over the planet, it always comes up. When are we getting Wasteland? Well, I finally have an answer for everyone. You all get a Wasteland Sequel in October of next year! Not only did we meet the highest funding goal ever on Kickstarter, we did it in 2 days! I know… we can’t believe it either.
So thank you all for making this happen, and please don’t stop spreading the word. If the entire community continues to help spread this through social media, there is no telling how much money we can raise. Every time you get someone else to participate, you are working to make the game bigger and better. We will be making some announcements very soon about what we will be adding to the development if we hit even higher levels.
Right now we want to be clear on a few things people are asking about:
Through the support of our amazing fan community we will be localizing the game into French, German, Italian, Spanish, Russian, and Polish. For anyone in those territories that want to help with this, please look for information on our Forums.
At the $1.5 Million level we will be adding a Linux version along with the Mac OS X version. We know that the Linux community is a very dedicated and internet-active group, so we hope their support will help us make that goal.
Your friends at inXile"
It's nearing 1.1 million $ and 20K backers at this point, but only time will tell if the aforementioned 1.5 million will be reached, even if the project still has 32 days until it's officially fully funded. Also of note is how some of the pledges turned out. $10K+ are completely sold out, as are $1K+. Of the 10 $5K+ available, only 3 are left. Conversely, none of the 100 available $2.5K pledges have been sold yet.
All in all, a fantastic couple of days for Fargo and inXile.