Hooked Gamers has previewed Fallout: New Vegas, and they offer a much more fair and balanced view than we've seen in most other publications. Here are some highlights:
For a lot of Fallout fans, Fallout 3 was not Fallout. It was Bethesda's Post-Apocalyptic RPG and nothing more. For people who were introduced to Fallout through Bethesda's effort, Fallout 3 is their Fallout. How do you make a compromise? How do you try to get Fallout 1 & 2 fans interested, while not losing the fanbase that arose with Fallout 3? Here's how - Fallout: New Vegas. Hand over development duties to Obsidian Entertainment, a studio with former Fallout leads, while sticking to the engine and gameplay mechanics that defined Fallout 3's gameplay. It is the kind of compromise that has the potential to give way to new possibilities, and that's enough of a reason for all kinds of Fallout fans to get excited for New Vegas.
Sticking with familiar territory, Obsidian's taking the setting back to the West coast, where Fallout 1 & 2 both took place in. Set 3 years after the events of Fallout 3, this means it has been nearly 40 years since we heard of any of the events that transpired in the West since Fallout 2. With such a large gap of time, things have changed.
The Vault-Tec Assisted Targeting System, or VATS makes a return. There wasn't much to the system in Fallout 3. You aimed for the head and fired away with zero consequence; it was a combat method that was easy to exploit. So far, very little has been said of how New Vegas will bring any rebalances to V.A.T.S, but there will be a bevy of new weapons and special attacks.
With a Fall 2010 release date, it is hard to believe just how much Obsidian will be able to cram into Fallout: New Vegas with such a short development timeframe. It won't be as big as Fallout 3, but expect a game that will dig deeper into the rich lore of Fallout. It is about the closest thing to an actual Fallout 3 no-compromise fans will ever get and for other Fallout fans, this is more Fallout 3. There's a little bit of everything for all to look forward to and hopefully, Obsidian can pull it off.
Check out the whole preview here.